-----------------------------------
-- Minotaur
-----------------------------------

require("scripts/globals/missions");

-----------------------------------
-- onMobSpawn Action
-----------------------------------

function OnMobSpawn(mob)
end;

-----------------------------------
-- onMobDeath
-----------------------------------

function onMobDeath(mob, killer)

	local kills = killer:getVar("FOMOR_HATE");
	
	if(kills > 1) then
		killer:setVar("FOMOR_HATE",kills - 2);
	else
		killer:setVar("FOMOR_HATE",0);
	end	
	
	if(killer:getCurrentMission(COP) == DISTANT_BELIEFS and killer:getVar("PromathiaStatus") == 0)then
		killer:setVar("PromathiaStatus",1);
	end
	
end;